to do the nose i first had to select all the edges round the outside of the nostril and turn them into new polys then using the connect tool i split these polys in two leaving a gap in the middle. using these new vertexes i crafted the edges of the nostrils until they looked right. Finally i used the create tool to fill the gaps where the nostrils would be and the extrude tool to move these polys up to create the effect of a nostril cavity.
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